Mass effect 2 mods pack1/4/2024 IMPORTANT: Changes to length of the common name matter. Like with the mount priority, just enter this over the existing name, but this time, click into the ANSI text to the right of the hex and enter letters rather than numbers. Next is the common name for your mod (i.e., what you'll title your mod on Nexusmods or another hosting site). Just click into the hex and type over (replace) the existing mount. Since the trilogy uses a hex format called "little endian", we need that number, which is 36 01 00 00. This will translate the integer into various formats. Using ME3Explorer's Hex Converter insert "310" into the Signed Integer field and then click the adjacent Convert. In this case, the mount integer chosen is 310. The other important rule is that no two DLC can share the same mount. The rule is simple: highest priority wins. A DLC's mount priority controls how it will override the base game and other DLC, when identical content (like files) is present. Changing this byte from 02 to 01 ensures the mod will not be built into the same game as dependent DLC. To amend the file for a DLC mod, open it with HxDen and make the following changes: For reference and comparison purposes, below is an unmodded mount file for the Arc Projector weapon DLC:Ĭopy this or any other ME2 DLC's mount file into your mod's CookedPC. The Mount.dlc for ME2 is quite simple but a little different than ME3. If you discover information not posted here, please bring our attention to it in the Wiki section of our forums. Please note that DLC mods for ME2 are still somewhat experimental. Names outside BioWare's convention may work, but are currently untested. Again, you want to keep the name for your mod unique. Be aware that ME2 uses different naming conventions than ME3 for the TLK file name (e.g., DLC_40_INT.tlk). It also omits the DLC folder name string. It's more foolproof to use a string beyond 817700. This may be alright, but occurs inside BioWare's known range. Note: that the example uses string ID 400310. Consult the DLC Mod Compatibility Resource to choose a unique string for your mod's name and insert the corresponding text.Remove all content you don't need, while retaining the structure of the male and female sections.Use ME3Explorer's ME2 + ME3 TLK Editor to extract an existing TLK and use it as a template.For Mass Effect 2 that's here, and for Mass Effect 3 it's here. Oh, I should note that the ALOT 2017 mod packs are not themselves the work of their uploader CreeperLava, but rather he compiled, with permission, thousands of textures made by a dozen-odd other modders - full credits are on the download pages. Unfortunately at present you can't choose what you do and don't want installed, so expect a bit of rough-with-smooth if you give this a shot. This is not to say there isn't the occasional facepalm, however - for instance, why is this gun made out of one of Bon Jovi's old stone-washed denim jackets? Take a look at it in action, complete with a few screeny-wipey before and after shots:įRESH. As such, it's the armours and outfits that most pop with these mod packs, although there is perhaps an over-reliance on added nicks and dents. Textures are hardly the be-all and end-all of what makes a game look hot or not, of course, but I do find stuff like NPCs with detailed faces sat atop shirt collars that look like pixel soup to be a mite distracting. Texture packs are not in and of themselves an act of kindness - often, they wind up making the game look disjointed or more artificial, or indelicate use of sharpening and noise filters just makes them look horrendous in motion, or the modders get carried away with added details or tweaked colours that noticeably impact the game's creator-intended appearance, or NPC faces wind up looking like makeup was applied with a catapult.įortunately, looking through videos and screens of the A Lot Of Textures (aka ALOT) 2017 ME2 and 3 packs, it appears that, in the main, discretion has been exercised and the broad result is indeed the same games but sharper. For instance, with these mods that add over 3,000 replacement, higher-res, 4K-friendly textures to Mass Effect 2 & 3. Maybe revisiting them with a slightly more 2017 look will scratch your itch. Face still feeling tired after the whole Mass Effect: Andromeda debacle? Well, the earlier, better games haven't stopped existing, y'know.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |